It covers my thoughts on setting up and running a lighting department as well.
Matt Workman, who runs Cinematography Database, interviewed me and Pablo Plaisted for an article in two parts on The Lego Movie - Anamorphic Virtual Cinematography.
It covers my thoughts on setting up and running a lighting department as well.
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Thought this essentially one-man effort was worth a post....... Tal Peleg, a Senior Cinematics Animator at Naughty Dog in LA (makers of The Last of Us and the Uncharted game series) has created a fan trailer for a theoretical sequel to EA's Dante's Inferno game. Tal "single handedly took on scene assembly, editing, animation, lighting, matte painting and compositing" - you can see the results below. Pretty impressive. Tal has put together a behind-the-scenes exposition as well featuring key artwork, colour boards, matte painting procedures, animation and simulation and more.
![]() Matt Workman runs a blog called Cinematography Database, and his most recent posting is an interview he did with Sharon Calahan, who earlier this year was the first Director of Photography working purely in CG to be inducted into the American Society of CInematographers. In the interview reference is made to Ms Calahan's contribution to the 1996 SIGGRAPH session "Pixel Cinematography". The coursenotes are available online here and are as pertinent today as they were in 1996.
I've moved this blog post to a permanent page.....
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